Best C/C++ Training Institute in Marathahalli, Bangalore

C/C++ Training in Marathahalli, Bangalore by RIA institute offers students an innovative way to learn C/C++ in Bangalore. With experienced C/C++ professional trainers and advanced lab Facilities to practice C/C++, students can complete C/C++ training on real time scenario. Our C/C++ Training institute in Bangalore is rated as one of the Best C/C++ Learning Centre on Google.

Training methodology used for conducting C/C++ course includes ease of understanding C/C++ concepts, latest examples in C/C++ classes and real time practical exposure. This ensures that students opting for C/C++ training in Marathahalli, Bangalore get value for money. Our C/C++ course content is structured to cover all concepts under C/C++ Training.

Advantages of Studying C/C++ with Us

1. Hands on experience
2. Project support on C/C++
3. Real time exposure on latest C/C++ modules
4. C/C++ Training methodologies
5. Lab facilities and guidance

1. 8+ Years of experience on C/C++ Projects
2. Has worked on multiple real-time C/C++ scenarios
3. Worked as Top C/C++ Consultant in MNC’s across the globe
4. Trained over 100 students over the years
5. Certified C/C++ industry professional
6. Strong Knowledge of C/C++ Theory and Practical’s

Coaching facilities for C/C++ Training in Marathahalli, Bangalore are best suited for Freshers as well as experienced professionals who are actively looking for upgrading skills in C/C++. From C/C++ training consultation to C/C++ course completion we offer complete support to students. Regular reviews are conducted to ensure that C/C++ Training is being conducted in a structured manner and the students are able to understand all the C/C++ Training concepts.

We offer flexible batch timings for Basics of Computer Training in Bangalore. Students can choose to join our weekday batches for Basics of Computer course and IT professionals looking for Basics of Computer Training to advance in their career can join our Weekend classes based on their convenience. We also offer Fast Track Training for students who want to complete Basics of Computer course in detail in a short span.

Our C/C++ Course content is structured to cover all the modules within C/C++. From basic to advance, we give C/C++ training in Bangalore in a manner that is easy to understand.

Below is the detailed course content for C/C++ Training
Course Type: Self-paced Course
Estimated Time of Completion: 30 hours
Content Outline
  • Introduction to the C Language
  • The C Language and its Advantages
  • The Structure of a C Program
  • Writing C Programs
  • Building an Executable Version of a C Program
  • Debugging a C Program
  • Examining and Running a C Application Program
  • Data Types and Variables
  • Data Types
  • Operands, Operators, and Arithmetic Expressions
  • Input/Output Management
  • Input/Output Management
  • The getchar() and putchar() Functions and Single-character I/O
  • Formatted Input and the scanf() Function
  • Control-flow Statements
  • The Control-flow Program Statements
  • Looping Statements
  • The Data-checking Process
  • Modular Programming with Functions
  • The C Function
  • Passing Data to Functions
  • Passing an Address to Modify a Value in Memory
  • Using Functions in the Checkbook Program
  • The C Standard Library Functions
  • Arrays, Pointers, and Strings
  • Arrays
  • Pointers
  • Strings
  • Using Arrays, Strings, and Pointers in the Checkbook Program
C / C++
C Language
  • Introduction to C Programming
  • Introduction to the Course
  • Overview to C Programming
  • Why use C?
  • Uses of C
  • A Brief History of C
  • C for Personal Computers
  • Running C Programs
  • The Edit-Compile-Link-Execute Process
  • Using Microsoft C
  • Unix systems
  • Structure of C Programs
  • C’s Character Set
  • The form of a C Program
  • The layout of C Programs
  • Pre-processor Directives
  • Your First Program
  • Add Comments to a Program
  • Data Types
  • Integer Number Variables
  • Decimal Number Variables
  • Character Variables
  • Assignment Statement
  • Arithmetic Ordering
  • Something To Declare
  • More on Initializing Variables
  • Input and Output Functions
  • On The Run
  • Input and Output Functions in More Detail
  • The % Format Specifiers
  • Formatting Your Output
  • Custom Libraries
  • Summing It Up
  • Conditional Execution
  • Program Control
  • Logical Expressions
  • True and False in C
  • Using break and continue Within Loops
  • Select Paths with switch
  • Structure and Nesting
  • Think of a number
  • Functions and Prototypes
  • Functions – C’s Building Blocks
  • Functions and Local Variables
  • Making The Connections
  • Functions and Prototypes
  • What is ANSI C?
  • The Standard Library Functions
  • Throwing The Dice
  • Data Types Part II
  • Global variables
  • Constant Data Types
  • Arrays
  • Advanced Data Types
  • In Dis-array
  • Pointers
  • Point to Point
  • Swap Shop
  • Pointers And Arrays
  • Strings
  • Stringing Along
  • As easy as… B or C?
  • A Sort Of Bubble Program
  • Structures
  • Defining A New Type
  • Structures and Functions
  • Pointers to Structures
  • Malloc
  • Structures and Linked Lists
  • Structures and C++
  • Header Files
  • File Handling
  • The Stream File
  • Text File Functions
  • Binary File Functions
  • File System Functions
  • Command Line Parameters
C++ Programming:
Object Oriented Features – Fundamental OO features, embodied in C++ classes
  • Basic OO concepts, example
  • Classes: definition, attributes, methods
  • Customer class: definition/declaration, implementation
  • File organization: header files, implementation files
  • Minimum class functions: declaration, implementation
Objects – Two different types of C++ objects and safe ways of handling them:
  • Definition, UML syntax, comparison with classes
  • Creating C++ objects: automatic, dynamic
  • Automatic objects: syntax, proper style, common mistakes
  • Dynamic objects: syntax, features, common mistakes
  • Managing object pointers to keep them safe.
What we’ve seen so far… – Reviewing the C++ / OO world:
  • OO concepts
  • C++ Keywords
  • C++ features
  • C++ class versus the UML analysis model
  • C++ class versus the UML design model
  • C++ Application Code – Building a basic C++ application
  • The required main() function
  • The main() function file
  • Application files
Lab One – Building the Customer C++ application:
  • The Customer application in C++
  • Project, directories and files
  • Running the application
Constructors – A fundamental OO feature:
  • Constructor role, syntax
  • Example: header file, implementation file
  • Constructor with default parameter values
  • Constructor header, implementation and usage
  • What we just learned
Encapsulating into an object – How a String class can be designed to greatly simplify the Customer class, according to OO strategies:
  • We can accomplish more
  • Impact of a String object to the Customer class
  • The String class: features, design, attributes, methods
  • Lab Two – Appreciating the power of encapsulation and specialization
  • String class implementation
  • Using the String class in the Customer class
  • Code review and discussion
Destructors – The art of describing complex object interactions:
  • Role, syntax, usage
  • Code examples with the Customer and Credit classes
  • Header and implementation files for destructors
Lab Three – Implementing the String destructor:
  • Dynamic de-allocation
  • Array de-allocation
  • Run, test, debug
  • Associations – How objects stay in touch with each other
  • Self-reference, the this pointer
  • Credit and Customer class associations code
  • main(): how the association is used
  • Association UML syntax and examples
  • Reflexive associations for diagraphs, linked lists, hierarchies
  • Association roles
Lab Four – Making objects interact with each other in C++:
  • Applications made of interacting objects
  • Simple linked list example
  • List and Link class members
  • Putting Customer objects in the list
  • Write, test, debug and extra credits
Inner Classes – The proper syntax for private objects and true encapsulation:
  • Principles
  • Inline Syntax
  • Header / implementation syntax
  • Code example
  • Lab Five – Inner classes at work
  • Link as an inner class of List
  • Credit as an inner class of Customer
  • Code, test, debug
  • Code review
  • Solution discussion
What we’ve learned… – Summarizing the key OO features and techniques, implemented in C++
  • Encapsulating string matters in a String class
  • C++ application architecture
  • Allocation / de-allocation of objects
  • Encapsulation / specialization
  • Constructors / Destructors
  • Associations
  • this self reference
  • Object design fundamental strategies
  • Inner classes
C++ References – A nicer and safer syntax to handle objects
  • Concept and formal syntax
  • Example with the Person class
  • Methods returning a reference to self
  • Example
  • Brief exercise
Initialization – Starting with a value
  • Object initialization
  • Declaration, implementation, usage
  • Member initialization
  • Example with the String and Person classes
  • Initializing primitive type members
  • Formal syntax
Lab Six – Initializing many objects and members
  • Initializing String members in Customer and Credit classes
  • Initializing List using either references or pointers
  • Write, run, test, debug
  • Solution walk through
C++ Operators – A simple and powerful syntax to handle a natural need
  • A natural need
  • Alternate syntax for methods
  • Examples and formal syntax
  • Complete case: the Complex class
  • Internal and external operators
Lab Seven – Creating your own operators
  • String class assignment and append operators
  • Write, run, test, debug
  • Solution walkthrough
Static Class members as opposed to object members
  • Beyond objects: class members
  • Examples, allocation, initialization
  • Brief exercise
Composition / Aggregation – Objects containing or owning other objects
  • Definition and UML syntax
  • The real composition concept
  • Multiple parts
  • Aggregation versus composition
  • Inner class notation
  • Class type notation
  • Examples in C++
  • Brief exercise
Constant members (const) – A simple syntax to enforce proper OO design strategies
  • Const members
  • Const parameters
  • Const variables
  • Const methods
  • Examples
  • Brief exercise
Inheritance – Modeling type hierarchies
  • Definition and UML syntax
  • Instantiation limitations
  • Inheritance versus the Is A relationship
  • Inherited object examples
  • Multiple sub-classes and multiple inheritance
Inheritance C++ syntax – Coding inheritance in C++
  • Derivation model and code: simple inheritance
  • Multiple inheritance
  • Initialization according to constructor needs
  • Initialization according to inheritance type
  • Example with Contract / Development / Maintenance
  • Virtual methods
Lab Eight – Coding a C++ project involving inheritance, associations, aggregation
  • The Retail problem domain model
  • Associations, compositions
  • Inheritance and virtual methods
  • show() and getPrice() methods
  • Write, test, debug and solution code walkthrough
Interfaces – Generalizing a group of methods that form a functional concept
  • The concept of interface and UML notation
  • Pure virtual classes and inheritance for interfaces
  • C++ examples
  • Brief exercise
Exception Handling – Encapsulating and processing exceptions outside the main business logic
  • Inner class exception type and value
  • try, throw and catch
  • Call stack handling
  • Throwing objects for better exception handling
  • Building self-contained exception classes
  • Building exception class hierarchies
  • Exceptions with templates
  • Exceptions and constructors
  • Exception interface specification
  • Examples
  • Exercise
Object Design – Fundamental principles and basic patterns
  • Specialization, self-sufficiency, interface
  • Delegation, propagation
  • A common object design pattern
  • Application to the Deal model
  • Multiple and cascading object interactions in C++
  • Object sequence and collaboration diagrams
  • Examples
  • Brief exercise
C++ implementation of associations and association classes – Design and coding of the most common relationships
  • Implementation algorithm
  • Single or multiple links
  • Single or bi-directional traversals
  • References or lists of references
  • Association classes implementation
  • Examples
  • Brief exercise
Templates – Beyond classes and models: templates and meta models
  • Concept, flexibility and power
  • Examples, formal syntax
  • Header and implementation parts (both in header file)
  • Complex class complete example
  • Brief exercise on the Complex class
Lab Nine – Implementing a whole template
  • Concept of a parametized List
  • Implementing the Link template
  • Implementing the List template
  • Additional methods
  • Write, test, debug and solution code walk through

Best C & C++ Training institute in Bangalore

  • Trained over 2000 students
  • Over a Decade of experience in Training industry
  • Experienced and Certified trainers
  • Practical and Theory training
  • Flexible Batch timings